Delta learns Lamb plans to use ADAM to transfer the minds and memories of everyone in Rapture into Eleanor, with the goal of creating a selfless leader. Traveling through the city, Delta encounters members of Lamb's Rapture Family, and can choose whether to kill or spare them. With the help of Eleanor and the entrepreneur Augustus Sinclair, Delta makes his way to Eleanor in Sofia Lamb's stronghold. The scientist Brigid Tenenbaum informs Delta that he will die unless he finds Eleanor due to their physiological bond. Delta awakens in 1968, resurrected by Little Sisters under the direction of Eleanor. Lamb, Eleanor's mother, separates the pair and forces Delta to kill himself. The Big Daddy Subject Delta patrols Rapture with Eleanor, his Little Sister. See also: List of characters in BioShock and List of characters in BioShock 2īioShock 2 begins on New Year's Eve 1958. After Ryan is killed by his son Jack (the player character in BioShock 1), the dissident collectivist Sofia Lamb and her followers, known as "the Rapture Family", assume control of the city. Rapture descended into civil war, and the city became a crumbling dystopia populated by Splicers, the spliced remains of the citizenry. Modified and conditioned children called "Little Sisters" collect scarce ADAM from corpses and recycle it, and armored "Big Daddies" protect the Little Sisters. Class conflict and civil war was exacerbated by the harmful side effects of ADAM abuse. ADAM is used to create "plasmids" that enable superpowers such as the ability to create lightning or pyrokinesis. Free from regulation, the citizens of Rapture began "splicing", genetically modifying themselves using ADAM, a substance derived from sea slugs. Rapture was founded in the 1940s by billionaire Andrew Ryan, who built the city to escape the tyranny of government and religion. A remastered version of the game was released as part of BioShock: The Collection for Windows, PlayStation 4, Xbox One, and Nintendo Switch.īioShock 2 takes place in the fictional city of Rapture, an underwater metropolis hidden from the rest of the world. Retrospective reviews have reevaluated the game as a worthy entry in the BioShock franchise. The game sold more than 3 million copies, but did not meet the publisher's sales expectations. The multiplayer was supported with downloadable content upon launch, and a new single-player campaign, titled Minerva's Den, in August 2010. However, the game attracted criticism for having a slow start and failing to distinguish itself from its predecessor. The game received positive reviews upon release, with praise directed at the game's narrative, art style, characters, ending and gameplay. Garry Schyman, the composer of the first game, returned to create the score for BioShock 2. The story received major changes over the course of development. The game also includes a story-driven multiplayer mode that takes place during Rapture's civil war, before the events of the first game.īioShock 2 was chiefly developed by 2K Marin, with 2K Australia, Arkane Studios, and Digital Extremes providing additional support. Assuming control of Subject Delta, an armored Big Daddy, players are tasked with fighting through Splicers, the psychotic human population of the city, using weapons and an array of genetic modifications. Set in the fictional underwater dystopian city of Rapture, the game's story takes place eight years after BioShock. It is the sequel to the 2007 game BioShock and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on FebruFeral Interactive released an OS X version on March 30, 2012. Microsoft Windows, PlayStation 3, Xbox 360īioShock 2 is a first-person shooter video game developed by 2K Marin and published by 2K Games.